Traveller-digest      Monday, August 30 1999      Volume 1999 : Number 1037



(R)1996. Traveller is a registered trademark of FarFuture Enterprises.
All rights reserved.

The following topics are covered in this digest:

Re: [www] Freelance Traveller Announcement
Re: [www] Freelance Traveller Announcement
Re: [www] Freelance Traveller Announcement
Re: [www] Freelance Traveller Announcement
Re: [www] Freelance Traveller Announcement
Re: [www] Freelance Traveller Announcement
Re: [www] Freelance Traveller Announcement
Re: [www] Freelance Traveller Announcement
Python
Loren's access (was:  RE: [BITS] Spacedogs!)
Architecture
Re: 1st Inerstellar War Terran/Vilani Ships
RE: FS .pdf at BITS
RE: Freelance Traveller
RE: Hats off to Jesse
RE: Terraforming (Slightly OT)
New Hull Tables
RE: [www] Freelance Traveller Announcement
Re: Architecture
Re: [www] Freelance Traveller Announcement
Re: [www] Freelance Traveller Announcement

----------------------------------------------------------------------

Date: Sun, 29 Aug 1999 19:51:56 -0600
From: "David J. Golden" <goldendj@pcisys.net>
Subject: Re: [www] Freelance Traveller Announcement

At 07:53 PM 8/29/99 +0100, you wrote:
> "Jory Earl" <j-man@iname.com> writes:
>
>>Another thing about my site, it is in a 640x480 sized table so you
shouldn't
>>need wrapping unles you are running in a lower resolution.
>
>FWIW GoLive (ex-Cyberstudio) 4.0 recommends 580 width max to ensure
14"
>monitors can see the whole page. Something that I admittedly did not
put
>into practice for BITS' site.

	Folks? Can I just make a (futile) plea to NOT design websites for
any specific presentation? That's the whole underlying premise of a
markup language--the user agent takes care of the presentation the
way the USER wants it ...
- -- ------------------------------------------------------------ --
   Dave Golden                  http://www.pcisys.net/~goldendj 

   Rome did not create a great empire by having meetings, they 
   did it by killing all those who opposed them.

------------------------------

Date: Sun, 29 Aug 1999 20:35:21 -0400
From: "Jory Earl" <j-man@iname.com>
Subject: Re: [www] Freelance Traveller Announcement

>Folks? Can I just make a (futile) plea to NOT design websites for
>any specific presentation? That's the whole underlying premise of a
>markup language--the user agent takes care of the presentation the
>way the USER wants it ...

The reason I did that was because I run at 1280x1024 native resolution and
people who cruised my site were complaining it was all screwed up on their
lower res screens.  The only thing that helped this was my forcing them into
a 640x480 format.  Believe me, I'd rather NOT do this..but then the site
doesn't look like anything but mashed up garbage.

I've designed my site with users in mind, which is why you will find VERY
few graphics on it, no Java or Java script; to save on load times.
Geocities still squeezes its java applet in though.  I also used to have
MIDIs embedded but removed them when users asked me to.  Later I realized
myself how annoying that stuff is.

___________________________________________________________
 J-Man
 ICQ# 2843475
 New Hampshire - U.S.A.
 Email : j-man@iname.com
 Home Page : http://www.geocities.com/~jman037/
___________________________________________________________

------------------------------

Date: Sun, 29 Aug 1999 20:36:47 -0400
From: "Jory Earl" <j-man@iname.com>
Subject: Re: [www] Freelance Traveller Announcement

>I meant the HTML source lines were too long ... Netscrape doesn't
>wrap in View|Source mode.

Oh, sorry I misunderstood you.  I can send the source to you if you'd like.
No biggie to me although I know some people are xenophobic about viewing
their source.

___________________________________________________________
 J-Man
 ICQ# 2843475
 New Hampshire - U.S.A.
 Email : j-man@iname.com
 Home Page : http://www.geocities.com/~jman037/
___________________________________________________________

------------------------------

Date: Sun, 29 Aug 1999 20:37:34 -0400
From: "Jory Earl" <j-man@iname.com>
Subject: Re: [www] Freelance Traveller Announcement

>I tried refresh a couple of times, and then checked View|Source to
>see if there was anything there. There was, but I gave up fairly
>quickly. I was just checking to see if I got that *(#$&( pop-up ...
>which I didn't ;).

Good.  I hate those pop-ups.  Very annoying.

___________________________________________________________
 J-Man
 ICQ# 2843475
 New Hampshire - U.S.A.
 Email : j-man@iname.com
 Home Page : http://www.geocities.com/~jman037/
___________________________________________________________

------------------------------

Date: Sun, 29 Aug 1999 21:07:37 -0400
From: "Jory Earl" <j-man@iname.com>
Subject: Re: [www] Freelance Traveller Announcement

>FWIW GoLive (ex-Cyberstudio) 4.0 recommends 580 width max to ensure 14"
>monitors can see the whole page. Something that I admittedly did not put
>into practice for BITS' site.

You think I should do this then?


___________________________________________________________
 J-Man
 ICQ# 2843475
 New Hampshire - U.S.A.
 Email : j-man@iname.com
 Home Page : http://www.geocities.com/~jman037/
___________________________________________________________

------------------------------

Date: Sun, 29 Aug 1999 21:17:43 -0600
From: "David J. Golden" <goldendj@pcisys.net>
Subject: Re: [www] Freelance Traveller Announcement

At 08:35 PM 8/29/99 -0400, you wrote:
>>Folks? Can I just make a (futile) plea to NOT design websites for
>>any specific presentation? That's the whole underlying premise of a
>>markup language--the user agent takes care of the presentation the
>>way the USER wants it ...
>
>The reason I did that was because I run at 1280x1024 native
resolution and
>people who cruised my site were complaining it was all screwed up on
their
>lower res screens.  The only thing that helped this was my forcing
them into
>a 640x480 format.  Believe me, I'd rather NOT do this..but then the
site
>doesn't look like anything but mashed up garbage.

	You shouldn't have to specify width at all in tables. Or, if needed,
specify it in % instead of pixels. That way, it won't matter if users
are running at 640x480, 1280x1024, or even using their palm pad ...
- -- ------------------------------------------------------------ --
   Dave Golden                  http://www.pcisys.net/~goldendj 

   Rome did not create a great empire by having meetings, they 
   did it by killing all those who opposed them.

------------------------------

Date: Sun, 29 Aug 1999 21:18:35 -0600
From: "David J. Golden" <goldendj@pcisys.net>
Subject: Re: [www] Freelance Traveller Announcement

At 08:36 PM 8/29/99 -0400, you wrote:
>>I meant the HTML source lines were too long ... Netscrape doesn't
>>wrap in View|Source mode.
>
>Oh, sorry I misunderstood you.  I can send the source to you if you'd like.
>No biggie to me although I know some people are xenophobic about viewing
>their source.

	Nah. I was just trying to see if there was any content to the page.
(PS: Anybody who's paranoid about somebody viewing the source to
their website is in for a terrible surprise ... they *have* to be
able to!).
- -- ------------------------------------------------------------ --
   Dave Golden                  http://www.pcisys.net/~goldendj 

   Rome did not create a great empire by having meetings, they 
   did it by killing all those who opposed them.

------------------------------

Date: Sun, 29 Aug 99 20:58:18 -0500
From: "Eris Reddoch" <eris@pcola.gulf.net>
Subject: Re: [www] Freelance Traveller Announcement

On 08/29/99 at 08:35 PM,  "Jory Earl" <j-man@iname.com> said:

>I've designed my site with users in mind, which is why you will find
>VERY few graphics on it, no Java or Java script; to save on load
>times. Geocities still squeezes its java applet in though.  I also
>used to have MIDIs embedded but removed them when users asked me to. 
>Later I realized myself how annoying that stuff is.

Jory, the midi's themselves aren't usually annoying...as long as the
user has the *option* of playing or not playing them.  It's the
sites that force you to listen, don't let you turn off the sound, or
even adjust the volume that bug the heck out of me.

If I ever run across some sound I'd like to put on my site, I'll
attach it to a button and let the user click it *if* they want to
hear the sound.

Eris
- -- 
- -----------------------------------------------------------
"Eris Reddoch" <eris@pcola.gulf.net>    using MR/2 ICE #245
- -----------------------------------------------------------

------------------------------

Date: Sun, 29 Aug 1999 22:05:59 -0500
From: Shimmergloom <shimmer@mhtc.net>
Subject: Python

Any of you all know anything about the programming language Python.  I was
thinking learning it to write my dream sector generator.

- ----------------------------------------------
he he he he he he he he he he he he

      Shimmer

------------------------------

Date: Sun, 29 Aug 1999 20:59:17 -0700
From: "Jesse DeGraff" <fenris@slip.net>
Subject: Loren's access (was:  RE: [BITS] Spacedogs!)

Last I heard from Loren (about 4 days ago) he can't receive the TML anymore
for some reason.  Something's FUBAR along the line somewhere, so you'd
definately have to e-mail (POLITELY PLEASE, AND NO RUMORS!!!!) him for him
to see your suggestions currently.

Best,
Jesse




> -----Original Message-----
> From: owner-traveller@lists.imagiconline.com
> [mailto:owner-traveller@lists.imagiconline.com]On Behalf Of Michael
> Peters
> Sent: Saturday, August 28, 1999 5:02 PM
> To: traveller@lists.imagiconline.com
> Subject: Re: [BITS] Spacedogs!
>
>
> I'd buy 'em from The Trav Trader but I'd rather see SJG or aome other
> distributer pick them up, if only for the broaders sales base. Humm,
> Loren doesn't follow the list as faithfully as he used to...how about an
> email writing campaign... polite(!!) request to carry the books in his
> email? Maybe just to give him a hint on the market? Or would this be
> concidered a type of spam? Is there a "general" SJG address that we
> could use?
>
> Mike (drooling in anticipations!)
>
> Jesse DeGraff wrote:
> >
> > You and me both :)
> > Jesse
>
> > > > Please, please, please, tell me SJGames intends to distribute
> > > them in the
> > > > U.S. Loren Please. [snippage]
> > >
> > > Dom mentioned that SJG "doesn't do" adventures (normally), but that he
> > > figures they'll carry these BITS items anyway.  If for some
> > > reason SJG does
> > > not want to sell them then The Traveller Trader will look into
> > > getting them.
> > > We will gauge interest levels prior to ordering, but I really
> want to see
> > > all of the BITS stuff make it over here in decent numbers.
> Say what you
> > > will about my will-power, but I just can't resist the urge to
> own every
> > > Traveller product I hear about ;-)
>
> --
> Mike Peters
> travelleri@home.com
>

------------------------------

Date: Mon, 30 Aug 1999 00:28:16 -0400
From: Thad Coons <Sapience@compuserve.com>
Subject: Architecture

Architecture

OK, so Travellers travel and Imperial Marines are more interested
in blowing things up than in building them; but for those who do
world building, once you've build your world, what are people
going to do there, and where and how are they going to live while
they are doing it? Within the last month, someone mentioned
roughnecks in space, and more recently artificial gravity and
space stations. The topic of SF architecture has been tickling
the back of my mind lately, so I thought I'd start to sketch out
some construction rules.

Places where a GM's imagination can use an extra boost might
include:

1) Worlds with inhospitable conditions:
     Water worlds, desert worlds, tainted atmosphere, low
atmosphere, vacuum, very cold, very hot worlds.
2) Orbital architecture
     Highports, orbital colonies, belters, asteroid hull ships.
3) Special purposes
     Agriculture in hostile environments, spaceports,
construction in hostile environments, communications arrays,
mining and manufacturing, military bases, public buildings.

Some things to be considered:
1) Construction
     a) Materials types and costs
     b) Labor costs
     c) Construction machinery costs
2) Living space
     a) Living space requirements (area and volume)
     b) Access space (corridors etc.)
     c) entrances, exits, and windows
     d) Furniture and furnishings
3) Life support.
     a) Food requirements
     b) Water requirements (Drinking and other purposes)
     c) Air circulation (Oxygen supply, waste gas removal)
     d) Heating and cooling
     e) Gravity (rotation vs artificial)
     f) Waste disposal
     g) radiation protection
4) Environmental protection
     a) Filters and respirators
     b) Environmental suits
     c) cleaning, repair, maintenance of these
5) Building equipment
     a) Plumbing & ventilation
     b) Communications
     c) Power
     d) Moving machinery (e.g. elevators)
     e) Other machinery (e.g. maintenance robots)
6) Facilities
     a) Emergency and medical
     b) Sports, recreation, entertainment
7) working facilities
     depend on building's purpose.
8) Maintenance:
     a) cleaning
     b) Equipment maintenance

I have FF&S 1 and 2, and some of these are already at least
partly covered in those sources, but not to my satisfaction. I
hope to be posting some of my own ideas and asking questions.
Since I'm going to school right now and have other commitments,
it will probably take a while to develop some of these ideas, but
there should be plenty of potential for discussion here. Some of it should
even be useful. <g>
 

------------------------------

Date: Mon, 30 Aug 1999 16:32:23 +1200
From: "Andrew Moffatt-Vallance" <a.vallance@netaccess.co.nz>
Subject: Re: 1st Inerstellar War Terran/Vilani Ships

From:           	"Tom" <tbergman@brawleyonline.com>
Date sent:      	Sun, 29 Aug 1999 10:37:39 -0700

> Here's what I need. A TL9 interstellar ship that would be typical of what
> the Terran Confederation (UN) would have.  I would love to see the
> silouettes in "Imperium" detailed out to fit CT/HG/MT/FFS1/FFS2 rules.  The
> Terran Confederation (TL9-11) ships as well as the Ziru Sirka (TL10/11)
> ships should present a challenge to nearly anyone.

Normally I'd point you at the Ships of the Interstellar Wars part of my
website. However, it appears to be down right now (I'm looking into
alternatives). Still, if you'd like I can bundle up the source text files and
send them to you.


Andrew etc
http://users.netaccess.co.nz/amv/
    Listening to way too much Dave Brubeck

------------------------------

Date: Sun, 29 Aug 1999 21:49:08 -0700
From: "Jesse DeGraff" <fenris@slip.net>
Subject: RE: FS .pdf at BITS

Indeed, on both counts ;)
Jesse




> -----Original Message-----
> From: owner-traveller@lists.imagiconline.com
> [mailto:owner-traveller@lists.imagiconline.com]On Behalf Of Legate
> Legion
> Sent: Saturday, August 28, 1999 8:26 PM
> To: traveller@lists.imagiconline.com
> Subject: Re: FS .pdf at BITS
>
>
> From: Jesse DeGraff <fenris@slip.net>
> Subject: FS .pdf at BITS
>
>
> >Just today I got through reading the Famille Spofulam .pdf at the BITS
> site.
> >I absolutely could NOT stop laughing or chuckling for hours!  Some of the
> >descriptions are absolutely outstanding, and led to ALL KINDS of evil
> >illustration ides in my wittle skull.  Maybe there'll be an illustrated
> >version of this file in the future :)
>
>
>     They warped your wittle mind, or made it even more warped,
> Jesse.  *weg*
>
> Legate Legion
> ICQ # 8973001
> legate@futureone.com
> http://www.futureone.com/~legate/index.htm
>
> "A man may fight for many things; his country, his principles,
> his friends,
> the glistening tear on the cheek of a golden child. But personally, I'd
> mudwrestle my own mother for a ton of cash, an amusing clock, and
> a stack of
> French porn." - Edmund Blackadder
>
>

------------------------------

Date: Sun, 29 Aug 1999 21:50:00 -0700
From: "Jesse DeGraff" <fenris@slip.net>
Subject: RE: Freelance Traveller

Negative.  I got the site as well.
Jesse




> -----Original Message-----
> From: owner-traveller@lists.imagiconline.com
> [mailto:owner-traveller@lists.imagiconline.com]On Behalf Of Michel
> Vaillancourt
> Sent: Saturday, August 28, 1999 9:13 PM
> To: traveller@mpgn.com
> Subject: Freelance Traveller
> 
> 
>         I just tried "http://come.to/FreelanceTraveller"...  got 
> the pop-up,
> but don't actually get to see the site itself...  Am I the only one?
> 
>         --Michel
> 	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-
> 	Michel R. Vaillancourt	misha@atlantic-online.ns.ca
> 				ICQ # 31172292
> 	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-
> 	    NET-City Communications....
> 	         Providing "Solutions for the Common Company"
> 	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-
> 	***REMEMBER - Always virus-check your emails ***
> 	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-
> 
> 

------------------------------

Date: Sun, 29 Aug 1999 21:53:13 -0700
From: "Jesse DeGraff" <fenris@slip.net>
Subject: RE: Hats off to Jesse

See?  I told you to remind me!  I forgot all about it :(  I'd forget my head
if it wasn't firmly attached.  Won't get to it tonight, but I'll try and do
it tomorrow in between everything else that's going on.

Jesse




> -----Original Message-----
> From: owner-traveller@lists.imagiconline.com
> [mailto:owner-traveller@lists.imagiconline.com]On Behalf Of Jory Earl
> Sent: Sunday, August 29, 1999 2:34 AM
> To: traveller@lists.imagiconline.com
> Subject: Re: Hats off to Jesse
>
>
> >Uhhhh, if you ask nice I can probably recreate it :)  Yesterday
> Loren sent
> >me a request for 18 more pictures for GURPS:Space 3rd edition by Monday
> 9am,
> >most of which can't be Traveller subjects, so I've got my hands full this
> >weekend. If you remind me Monday night or Tuesday, I can
> recreate just the
> >background for you if I don't have that scene file still.
> >
> >Jesse
>
> Hi Jesse, I know this is a bit later in the week, but how about recreating
> that background?
>
> Thanks!
>
>
>
>
>
>
> ___________________________________________________________
>  J-Man
>  ICQ# 2843475
>  New Hampshire - U.S.A.
>  Email : j-man@iname.com
>  Home Page : http://www.geocities.com/~jman037/
> ___________________________________________________________
>
>
>

------------------------------

Date: Sun, 29 Aug 1999 22:04:49 -0700
From: "Jesse DeGraff" <fenris@slip.net>
Subject: RE: Terraforming (Slightly OT)

Personally, the fact that in one episode they were walking on the surface in
little more than parkas / ski clothes with something like compressor masks
(IIRC) would be a pretty good indication :)  The exact episode is pretty dim
in my memory, but they definately WEREN'T in Vacc suits with PLSS's.

Jesse



> -----Original Message-----
> From: owner-traveller@lists.imagiconline.com
> [mailto:owner-traveller@lists.imagiconline.com]On Behalf Of cos 90
> Sent: Sunday, August 29, 1999 12:00 PM
> To: traveller@lists.imagiconline.com
> Subject: Re: Terraforming (Slightly OT)
>
>
> >> I guess I must have missed something. I thought B5's Mars was a habitat
> >> environment.
> >
> >It is.  However, it is still partially terraformed, with a much thicker
> atmosphere than mars has now.
>
> And your evidence for this is...? Sorry, but I don't recall anything
> anywhere in the series that suggests that the atmosphere on Mars is
> substantially different from what there is now...
>
>
>      Glenn St-Germain  Edmonton, Alberta, Canada
> cos90@powersurfr.com  http://plaza.powersurfr.com/glenn
>         "There is no longer any normal to be"
>                                  -- Gary Numan
>
>
>
>

------------------------------

Date: Mon, 30 Aug 1999 14:44:36 +1000
From: dadams@parracity.nsw.gov.au
Subject: New Hull Tables

I have done something usefull in my quest to become a GURPS Traveller
gearhead , by creating new Hull tables for Tech Level 8,10 and 12.

These use standard materials and the calculations equal what is given in
the GT book, but go from 10dtons to 1,000,000 tons (and can go higher if
needed).

The url is http://www.geocities.com/TimesSquare/Dome/4713/moduals.html

Those who hate geocities, can get the files emailed.

Darryl
Visit our Web Site : http://www.ParraCity.nsw.gov.au

------------------------------

Date: Sun, 29 Aug 1999 22:18:46 -0700
From: "Jesse DeGraff" <fenris@slip.net>
Subject: RE: [www] Freelance Traveller Announcement

FWIW, Derek Stanley sent me this site that I hadn't seen before.  While it
DOES force the .wav file on you, it's pretty cool :)

http://206.50.219.112/


Jesse





> -----Original Message-----
> From: owner-traveller@lists.imagiconline.com
> [mailto:owner-traveller@lists.imagiconline.com]On Behalf Of Eris Reddoch
> Sent: Sunday, August 29, 1999 6:58 PM
> To: traveller@lists.imagiconline.com
> Subject: Re: [www] Freelance Traveller Announcement
>
>
> On 08/29/99 at 08:35 PM,  "Jory Earl" <j-man@iname.com> said:
>
> >I've designed my site with users in mind, which is why you will find
> >VERY few graphics on it, no Java or Java script; to save on load
> >times. Geocities still squeezes its java applet in though.  I also
> >used to have MIDIs embedded but removed them when users asked me to.
> >Later I realized myself how annoying that stuff is.
>
> Jory, the midi's themselves aren't usually annoying...as long as the
> user has the *option* of playing or not playing them.  It's the
> sites that force you to listen, don't let you turn off the sound, or
> even adjust the volume that bug the heck out of me.
>
> If I ever run across some sound I'd like to put on my site, I'll
> attach it to a button and let the user click it *if* they want to
> hear the sound.
>
> Eris
> --
> -----------------------------------------------------------
> "Eris Reddoch" <eris@pcola.gulf.net>    using MR/2 ICE #245
> -----------------------------------------------------------
>
>
>

------------------------------

Date: Mon, 30 Aug 1999 00:34:38 -0500
From: Black ICE <wombat@premier.net>
Subject: Re: Architecture

Thad Coons wrote:
> 
> Architecture
> 
> OK, so Travellers travel and Imperial Marines are more interested
> in blowing things up than in building them; but for those who do
> world building, once you've build your world, what are people
> going to do there, and where and how are they going to live while
> they are doing it? Within the last month, someone mentioned
> roughnecks in space, and more recently artificial gravity and
> space stations. The topic of SF architecture has been tickling
> the back of my mind lately, so I thought I'd start to sketch out
> some construction rules.
> 
> Places where a GM's imagination can use an extra boost might
> include:
> 
> 1) Worlds with inhospitable conditions:
>      Water worlds, desert worlds, tainted atmosphere, low
> atmosphere, vacuum, very cold, very hot worlds.
> 2) Orbital architecture
>      Highports, orbital colonies, belters, asteroid hull ships.

Would "beanstalks" fall under this category?

> 3) Special purposes
>      Agriculture in hostile environments, spaceports,
> construction in hostile environments, communications arrays,
> mining and manufacturing, military bases, public buildings.
> 
<<snip>>

- -- 
AuricTech Shipyards Journeyman Gearhead
"Gold-Plated [tm] solutions for copper-plated problems!" (r)
http://www.geocities.com/Area51/Shadowlands/9776

------------------------------

Date: Mon, 30 Aug 1999 02:11:45 -0400
From: "Jory Earl" <j-man@iname.com>
Subject: Re: [www] Freelance Traveller Announcement

>Jory, the midi's themselves aren't usually annoying...as long as the
>user has the *option* of playing or not playing them.  It's the
>sites that force you to listen, don't let you turn off the sound, or
>even adjust the volume that bug the heck out of me.

That's just it.  I kep running into sites where they've hid the MIDI control
panel.  Or I'll be listening to MP3s, hit a site, and BOOM..such a
dis-harmonious cacophony it makes your ears twinge in despair.  :)
___________________________________________________________
 J-Man
 ICQ# 2843475
 New Hampshire - U.S.A.
 Email : j-man@iname.com
 Home Page : http://www.geocities.com/~jman037/
___________________________________________________________

------------------------------

Date: Mon, 30 Aug 1999 02:13:15 -0400
From: "Jory Earl" <j-man@iname.com>
Subject: Re: [www] Freelance Traveller Announcement

>Nah. I was just trying to see if there was any content to the page.
>(PS: Anybody who's paranoid about somebody viewing the source to
>their website is in for a terrible surprise ... they *have* to be
>able to!).

Tell ya right now, although I have a Traveller area, I have no content yet.
Just Gamma World.
___________________________________________________________
 J-Man
 ICQ# 2843475
 New Hampshire - U.S.A.
 Email : j-man@iname.com
 Home Page : http://www.geocities.com/~jman037/
___________________________________________________________

------------------------------

End of Traveller-digest V1999 #1037
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